Unfortunately,
Mary-Kate and Ashley: Magical Mystery Mall is yet another attempt to pass off weak gameplay and call it a “kid’s game.” It’s better than most of the genre in that at least one play mode is genuinely interesting. But in the end, it’s something that even its target audience will play for a bit and then put away, never to bother with again.
The game centers on the exploits of Mary-Kate and Ashley, whose hijinx have caused an entire mall to “freeze.” To unfreeze it, you’ve got to collect five magical gems, and each gem is the prize for beating a different challenge. Collecting the five gems wins the game, but you’re allowed to explore the mall afterwards to replay anything that you like.
Each game mode has its own controls and issues. The first that I played, Lizzie’s Lunch, is the closest to pure arcade action. You’ve got to bus food and, in later rounds, drinks to patrons, doing it fast enough to keep them happy. The faster that you get it to them, the larger your tips, and since you have to get $100 in tips to get the gem, you’ve got to be as fast as possible. Most -- no, all -- of the difficulty of this mode comes from the sloppy controls. Yes, she’s on roller skates, but that doesn’t preclude being a little more precise in the game. It’s a pain to get some of the food to the right people, but it’s not particularly challenging once you know what you’re doing.
The second mode that I played, and perhaps the most gratuitous, was the snowboarding stage. You race down some very weak tracks in an attempt to beat various opponents. There are different boards with different attributes as well. The easiest way to beat it is to pick the fastest board, the slowest opponent, and simply race through all the flags. For some odd reason, going through flags gives you a speed boost while missing them gives your opponent one. It’s only snowboarding in the vaguest sense, and it’s not particularly entertaining.
The third mode is one where you must take pictures of one of the girls with two boys, trying to make it look like she’s friends with them. This one’s actually quite entertaining, as it’s often difficult to get a really good shot. You need them centered, looking towards you, and Mary-Kate or Ashley not in a stupid pose. Of all five modes, this one I found to be the most enjoyable.
There’s a similar mode where you dress the girls up and have them pose for the camera (which you also control), but it’s all about the shots. We picked some of the most godawful sets of clothing for them to dress in, and after one try, I got enough cool shots to win the gem. The scoring’s pretty arbitrary, and you’ve basically got to take shots that the game likes.
The last mode is the most touted one, and perhaps one of the least fulfilling. You select dance moves for a music video, then control the camera and special effects while the video’s running. I simply made patterns with the colored bars above the moves, then changed the camera whenever the beat seemed to suggest it, and changed special effects regularly. This had me winning the dance in two or three tries. The game also chugs like a bear when certain special effects are used, so be forewarned.
All of these are tied together by a mall that you can walk through... very slowly. There’s also a bonus hut where you can cash in the bonus tokens you get, and open up new moves or abilities in the various mini-games. But it’s not compelling enough to play any of the modes more than once or twice.