If you’ve ever played a
You Don’t Know Jack game, you should know what to expect. If not, it’s basically a quiz game with really, really odd questions and answers. They’re usually a little perverted or sick, or a combination of the two. It’s meant to be played with as many people as possible (three) and even more watching as the game goes along.
Mock 2 follows in the same tradition. On the computer versions, there are question types that require typing. Since you can’t do that with a PlayStation controller, they’ve replaced those types with something unique to this game. One is the “Wendithap’n,” where you’ve got to buzz in as to whether the event displayed happened before, after, or didn’t happen at all with respect to another event. It’s basically a same-subject Three-Way, for those of you who remember those. And then there’s the “Coinkydink,” which shows two things and has you buzz in on a word that answers both of them. It’s reminiscent of Roadkill.
It’s all entertaining, certainly, but Mock 2 has most of the flaws of the Jack series. The recent ones have been themed, which means that you don’t get to pick questions before rounds. And it seemed to me that the point values in Mock 2 were a lot lower than I’m used to, with lots of $1,000 and $2,000 questions, and only the occasional high-value one.
And, in the end, it’s the same game we’ve been playing since the original You Don’t Know Jack. It’s either your thing or not, but this is basically a “question pack” with a few different things thrown in.
And yes, you can still Screw Your Neighbor.