For those of you who read “The Punisher,” you pretty much know what to expect. For those who don’t, the Punisher is a street vigilante who takes it on himself to protect the innocent by wiping out the scum of the streets. Typically, the “good guys” wind up chasing after the Punisher as he’s chasing after (and utterly wasting) the “bad guys.”
That having been said, The Punisher’s Modus Operandi is to use a wide assortment of firearms; he’s an arsenal on two legs with an itchy trigger finger. With that in mind, I was surprised to find that you are restricted in the number of weapons you can carry at a given time. On the upside, you can use two weapons at once, utilizing the L1 and R1 buttons to fire your left and right weapons, respectively. You can also keep a pair of guns in reserve, but you’re much more restricted than some other games such as Tomb Raider or Medal of Honor. Again, this was more surprising because of The Punisher’s known affinity for weapons.
The Punisher can interact with other characters in more ways than just shooting them, however. He can grab them and use them as a human shield, interrogate them in a handful of standard ways (and lots of unique location-based ways that utilize the surrounding environment), stab them in a blinding rage, or kill them in distinctive ways by either interrogating them too far or by simply killing them in special kill locations that, again, use the environment. These special kills primarily serve to provide the “flavor” of The Punisher with some dark irony that he’s been known to practice from time to time. Additionally, you can go into Slaughter Mode, which changes the graphics to graphic novel-style black and white imagery (think harsh and gritty) for a limited time, during which you can wail on the baddies with nuttin’ but a couple of survival knives. Although this mode is limited in time, you can regain some health and kick a lot of ass during that short bit of time.
Within the game, you’ll (eventually) get to play with such wonderful toys (Editor’s note: guns are not toys) as machine guns, 5.56mm Assault Rifles, 7.62mm Assault Rifles, Automatic Shotguns, Sniper Rifles, Anti-Tank Weapons, Flamethrowers, Battle Rifles, 5.7mm Submachine Guns, .40 cal Submachine Guns, Pump Shotguns, Grenade Launchers, Revolvers, Hand Cannons, .45 cal Machine Pistols, Machine Pistol 5.56mm, and .50 and .45 cal Semiautomatic Pistols. And those are just the guns. Throw in different types of grenades and various environmental dangers you can pose to your enemies and you’ve got a busy, busy night ahead of you.