If you have been living under a rock the past three decades, then you may have no clue who uttered this infamous quote. Give up? This came from none other than screen legend Marlon Brando -- as Don Corleone -- in the classic movie “The Godfather.” Electronic Arts has brought this gritty world of the Italian mafia to life in their latest multi-platform title The Godfather: The Game. So what is the deal with this return to the nostalgia of the 1970's? In 2005, we had the hit Rockstar Game The Warriors, and now this title from EA. What is next…. a remake of “E.T.”? Regardless of the current rebirth of a latter cinematic era, EA has put together an impressive package that honors the legacy of “The Godfather” series. But… is this just GTA with a dose of severed horse head?
Graphically, this late generation PS2 title (*sniff sniff your days are numbered PS2), has a rather strong showing in this department. Character models display a wealth of detail, and animate nicely and realistically to boot, showing off body language customary of thugs and pedestrians alike. There is a little roughness to some of the characters, especially up close, but it doesn’t detract that much. Authentic hair and clothing styles also help this era look nothing but classy.
EA also has recreated a vibrant New York of the mid-20th century - cozy shops, shady alleyways and antique cars round out the scenery. Such places as Brooklyn, Hell’s Kitchen, Little Italy, Midtown and New Jersey are present, complete with signature landmarks. In comparison to the make-believe of GTA, this attention to realism is duly noted. Even inside of these buildings, we can see more faithfulness to the era’s interior design from quaint light fixtures, hardwood floors, exposed bricks and more. Rounding out the solid graphics are some equally eye-catching particle effects, highlighted by fiery explosions, something you will grow accustomed to in this savage world of mob warfare.
Sound is another strong area for The Godfather. Expect classic orchestral music bringing home visions of meatballs and Tommy guns alike. Obviously with the movie tie-in, Paramount Studios and EA brought together some of the very same actors to reprise their roles in virtual form. Such consummate professionals like James Caan, Robert Duvall, and even the late Marlon Brando, add a rich tapestry of voice work. Sadly though, Al Pacino was not onboard for this product, no doubt a real puzzler, and I can only guess on why he didn’t rejoin his fellow actors to celebrate their respective roles. It may have something to do with Universal and the upcoming Scarface game… Kinda reminds me of the whole issue with Michael Jordan in video games. All you had was a number for the greatest player in all of basketball… just because someone else signed him away. Pretty depressing. Sentimentality aside, there is some excellent sound quality here and it helps to reinforce the increasing trend of major talent signing on to videogames.