A bouquet for American History Lux is granted once you see how nicely the Lux "engine" - if that's a fair thing to say - has been adapted to this theme of great American battles. The game boards here are constructed from real-life geography of domestic and overseas engagements. We're not talking rich 3D landscapes, but the place names are on target. This allows you to really retrace the historical battle, although that level of detail isn't included in the game's backstory for each level. More on that later.
The brickbat in this category goes to a bug in the version I tested (for Mac, so it may not be present in other versions) that causes the screen to black out if you click on certain places in the game screen. There was no way to fix the blackout, other than restarting, which meant losing the entire game. Disabling fullscreen mode seemed to fix this, but the small screen was much less satisfying. The game music was interesting, but there wasn't enough of it. What I heard I really liked, but it was too obvious when the loop came around again, and in a longer game the loop came around too many times.