X-Men: The Official Game takes place between
X-Men 2 and
3 and focuses on three characters: Wolverine, Iceman and Nightcrawler. Other characters, like Colossus and Storm, show up to lend a hand, but they are limited to supporting roles. Each section of the game is split up into levels built around each character’s special abilities. Wolverine’s levels are brawlers while Nightcrawler’s are built around using his teleportation ability and Iceman ice sleds his way around in a railed shooter. Not surprisingly, a majority of your time is spent playing as Wolverine. Unfortunately, his levels are the blandest and most repetitive of the three, leading to monotonous gameplay.
Like the movie, the game’s story presents several interesting plot points that never go anywhere and seem cobbled together. It starts out strong, with the crew returning to Alkali Lake in order to recapture the parts of Cerebro. From there, it tumbles into the activation of the Master Mold, the A.I. that creates and controls all of the Sentinels. From here, the story completely breaks off into its own little plot lines that have nothing to do with anything, only to awkwardly stumble into the plot for the last few levels – but not before it takes another odd turn where two characters need to fight their inner-demons. Even the inclusion of the game’s characters feel a bit too arbitrary, especially Nightcrawler whose only real purpose for being in the game is to explain why he isn’t in the third movie.