And why would you suffer boredom or gastronomic nostalgia to read this far? Because you know there's a point to be made. And yes, it's not a stretch to imagine that I'm going to compare Gangs of London to tapas. The analogy is perfect: If you like the idea of stringing together lots of eclectic little bits to make a meal, this game is a treat. If you like a juicy steak that sits like a bag of bolts in your gut and leaves your seams screaming the next day, you may find this game lacking in substance.
Compared to something like GTA, Gangs of London has at least the same amount of panache, if not more. Cutscenes are rendered in comic style, seemingly hand drawn. There is a decent level of detail in the game, but the city of London steals the show. Photorealism is alive and well as you tour the town or as you scramble through city streets fighting zombies or arresting protesters... Did I mention this was an eclectic mix?
There was equal attention paid to the sound design in Gangs of London. The voices are excellent, and although this whole shtick started with GTA, it never gets old. Characters are generally a predictable bunch, the usual urban cast. Minorities squabbling over turf, talking tough and backing it up with firepower. There are some nice accents, including several varieties of British, Russian and Asian. Little touches in the visual design carry over to sound, as in the flapping wings of birds as they scatter in front of your car. There isn't a great focus on music in Gangs of London, but there's plenty of rough language, in case you didn't catch the M rating on the front of the box. Some rough images match the rating, plenty of killing gangland style.