Gun Showdown puts you behind the six-shooter of Colton White, a trapper who is out for revenge after the death of his father, or at least the man he grew up thinking was his father. His quest for revenge soon gets him tied up in a deeper plot involving a railroad baron in search of an ancient artifact. Though the story does have its cliched moments, the overall story is really good and worth the time playing through – that is, if you can get past a few technical and gameplay flaws.
Gun Showdown is best described as Grand Theft Auto: Dodge City. Missions follow a set plot, though you are free to explore the game world and take on story missions at your leisure. However, the world doesn’t feel quite as big as it does in the console versions and it is clear that some things were cut to suit the hardware’s limitations. Still, there’s a lot here to see and do.
All of the missions found in the original make their way over to the PSP version as well as five completely new missions. The new missions fit seamlessly into the story and, unless you’ve played the original, you would never know they were new. Accomplishing missions nets you money and ability upgrades for Colton.
If you’re looking to jump in for a quick game, several mini-games are available. At first, you’re limited to bear hunting, but you’ll soon unlock a cannon game as well as other games. Nearly all revolve around shooting lots of things quickly, so they can get tiring, though at the same time, you’ll likely find one that really sinks its hooks into you.
Also new to the mix are three new multiplayer types. Deathmatch and Capture the Flag are around for those who are in the mood for a showdown. Texas Hold’em is also around for those who just can’t get enough of poker.