Omi, Raimundo, Clay and Kimiko – four students charged with finding and protecting ancient artifacts. The only things standing in their way are a young boy genius named Jack Spicer (and his army of robot goons) and Chase Young, an evil wizard. Going by ancient rules, whenever one of these artifacts, known as Shen Gong Wu, is contested, it must be battled over in a
Xiaolin Showdown.
Again, the show’s concept is perfect for a game, and on the surface, the concept looks like a winner. Gameplay is based on Smash Brothers, only instead of Nintendo characters you are playing with characters from the cartoon. At first the idea sounds fun, and it is, until a number of technical glitches and a general lack of polish ruin the experience.
Xiaolin Showdown is split into two gameplay modes: Adventure and Showdown. In Adventure, you and an A.I. controlled partner battle in open arenas against robots and other assorted enemies. Problems start to pop up once you notice that your A.I. partner is just as hell-bent on collecting power-ups as you are. Rather than helping you out, it does everything it can to make the game even harder. Since power-ups appear at random, there is no point in going after them unless they appear next to you.
Levels and characters unlocked in Adventure mode are available in Showdown mode. Compared to Adventure mode, Showdown is pretty fun. You still have to deal with buggy gameplay and mechanics, but at least you’re not beating up the same three robots.