You are Blitz, a robot worker on a space station that is under attack by a group of space pirates. Your only hope for survival is to get the station’s giant cannon operational. This requires you to travel to the six different parts of the station and get each of the cannon’s parts primed and ready.
RoboBlitz is a combination of puzzles and action. Each of the game’s six levels is split into three smaller sections, each with a specific goal in mind. Sections tend to be small, interconnected spaces where you’ll need to collect metal, realign mirrors and replace gears. While a majority of the puzzles are built on mechanics found in countless platformers, some of the more interesting ones make use of the game’s physics engine. However, even with hints turned off, puzzles aren’t that challenging and once you know what to do, it won’t take you very long.
Most of the challenge comes from combat with the pirate’s scout forces. You’ll also have to face a boss robot at the end of each level, many of which require a combination of puzzle and shooting skills.
As you go through levels, you can collect Upgradium which you give to your buddy Karl in return for new weapons. Blitz starts out with a weak EMP blaster, but can soon unlock rocket launchers, a plasma rifle and an odd tether-cord like device that binds two objects together.
RoboBlitz is a short game with little replay value. There are no unlockable extras or multiplayer support. Unless you want to play the game on a higher difficulty level and snag additional achievements, there isn’t much reason to go back and play.