The classic book "Bulfinch's Mythology" recalls Aeneas touring the Infernal Regions (aka Tartarus - the closest thing Greeks had to Hell) and catching a glimpse of Sisyphus engaged in the eternal labor of rolling a rock up a hill. Just as Sisyphus reached the crest of the hill the rock would mysteriously fall down and the work would begin again. Mythology includes several accounts of how Sisyphus was punished for being a bit too crafty and smart for his own good by being condemned to a lifetime of futile work.
It would be easy to say that the Bee Movie Game will become your own little Sisyphean exercise, but then we'd have to condemn a lot of games that ask players to engage in too much pointless repetition. Let's face it, the repetition does have some point. If you don't collect x number of objects, you'll never be able to open that door, win that star, save that princess, etc. The Bee Movie Game isn't all that different than many games, but like many games it fails to transcend the "treasure hunt" mentality and find some real purpose.
There are elements of the movie scattered through the Bee Movie Game. Little cut-scenes reference specific parts of the movie to anchor what's happening in the game to events from the film. Kids will dig this and there's no denying the appeal of exploring locations from the movie as a 3D character. The frustrating thing is being thrown into a series of tasks and quests with very little preparation. Barry is looking for his future and wants to get into the pollen-jock crowd. As he embarks on these adventures, he finds that he needs to train and increase his speed, stamina, and strength. The currency for training is pollen that can be collected in various parts of the game. At the point where Barry starts training, he'll mostly be out collecting pollen in order to train up enough to access places with more pollen. It's a decent way to kill some time, but it is one of the most circular styles of play out there. Barry grows slightly more powerful and gets to explore a few new areas, but nothing that really feels like a big enough reward. The game ends and you're kind of like, "Okay, on to the next game," instead of feeling like you want to play it again. Don't worry about playing with a friend, because you can't.