It's possible to poke holes in
Castlevania: The Dracula X Chronicles, but it most definitely is the most compelling example of classic gaming on the PSP. True retro-gaming fans may disagree and point to collections of 8-bit titles such as the Atari, Namco, or Midway releases. Each to his or her own, of course, but in my memory of classic gaming experiences,
Castlevania ranks up there with
Tomb Raider, Mega Man, Madden, and
Final Fantasy. Compared to the classic side-scrolling adventures from 8-bit days,
Castlevania is much more vibrant and varied in the world it offers to the gamer. Both major releases contained here,
Symphony of the Night and
Rondo of Blood, are creepy to an extreme. The visual style of
Rondo of Blood will surprise gamers that haven't tuned in since the original PlayStation release of 1997.
Rondo of Blood is not so much different in the way levels are designed, but the detail is sharper and the enemies (especially bosses) are more elaborate and animated. In
Castlevania: The Dracula X Chronicles, you'll first play a remastered version of
Rondo of Blood that opens up gradually to reveal all kinds of secrets including its original Japanese release and the original
Symphony of the Night release. It was a bit disappointing not to have both games selectable from the get-go, but if you're going to play
Castlevania, you're going to learn to love unwrapping elaborate puzzles and cracking bones to get that sweet marrow.
There is plenty of scripted material in here, with decent voice acting (a bit over the top, but it feels so right for these classic releases) and cut-scene sequences. Rondo of Blood even includes cut-scene sequences that introduce boss and mini-boss encounters. This all feels like bonus material for fans of the original, and the sophistication of Rondo of Blood came as a pleasant surprise after carrying the memory of Symphony of the Night for all these years. The PSP is exactly the right platform to carry a release such as this because all the cool stuff from the PlayStation version carries over easily and the upgraded material not available before also works well on the more advanced hardware. The little touches are what makes the game great, such as watching bats pass by a window in one area you're exploring, knowing that they'll appear in the next level or room. Seeing the fine detail of enemies and the sounds of battle all make Rondo of Blood a pretty awesome experience; even though ten years have passed, you won't be disappointed when you unlock Symphony of the Night.