The funny part about bringing
Ultimate Mortal Kombat to the DS is that the stylus is left out of the equation. Touch is basically left out completely. It's not clear how these features would be used, but in
Puzzle Kombat, it would have made sense as a means of controlling the dropping blocks. Instead we get the standard, two-button rotation scheme similar to what comes up in
Tetris.
Puzzle Kombat is most definitely not a
Tetris clone... Instead of the convention of matching a certain number of blocks to destroy those blocks,
Puzzle Kombat uses different blocks, called Breakers and Bombs, to clear out the dead wood. Pieces fall from the sky constantly and if your opponent builds a nice combo and destroys some blocks, more blocks are added to your side of the world. The Breaker and Bomb piece helps to clear things more quickly and avoid being pushed up to the top of the screen and losing. The game features pretty basic strategy, but includes a top-screen view of the fighters selected for the match. As you are successful in preventing your opponent from dishing out blocks, you'll see your character beat the stuffing out of the other guy or gal. Nothing about
Puzzle Kombat gets the heart racing and blood pumping quite like
Ultimate Mortal Kombat 3, but it's entertaining. Like
Ultimate Mortal Kombat 3, we also have unlockable content and the new characters. The characters are depicted as super-deformed, which is just funny.
Controlling Ultimate Mortal Kombat is not exactly a dream on the small, small real estate contained in the DS. Being small is great until someone is trying to pull off six-button combos on you. Some of the special moves are not impossible, but may feel that way initially. Moving around quickly is also frustrating at first, especially if you try to play online against an evenly matched opponent. You start to wonder at first if the game is rigged... Like a lot of games, practice makes perfect and you soon know the control scheme by touch. The high/low designation for kicks and punches has to be memorized. Using the game's environment to full advantage is also a smart move, and the developers knew people would be looking. Special areas and features in the background keep the battles interesting and increase the game's replay value.
The summary on value is that Ultimate Mortal Kombat has great value considering you get a tried-and-true classic in Ultimate Mortal Kombat 3 along with a less lauded puzzle game. Puzzle Kombat is way more fun online since you have the less-than-perfect reflexes of a person that tend to make victory seem possible. Playing against the CPU in Puzzle Kombat is pretty unforgiving... Playing against the CPU in Ultimate Mortal Kombat 3 isn't a treat, but it at least gives you a chance to land some good hits. Special moves and defensive attacks (if such a thing exists) are critical to success against the tougher enemies. There isn't a better way to get Mortal Kombat on a portable system and for all its quirks, Ultimate Mortal Kombat 3 is still a high-water mark for the series. So, get out there, select your opponent, and Finish Him!!