GRAW 2's overall presentation is solid. Levels are fairly detailed and, unlike the console games which featured variations of desert and dusty cities, show off a nice variety of locales. Likewise, enemies show enough variety that you'll see more than a group of cloned soldiers, though there are a few noticeably awkward animations, most of which involve transitions between positions and certain animations. One really cool aspect is that GRAW 2 can be played as either a 1st or 3rd person shooter. Gameplay doesn't change when using either of the two, though I found the 1st person view a little easier to play with.
Audio is typical of the franchise. Though understandably toned down when compared to the console games, there is still enough here to really sell you on the whole experience. In addition to weapons fire, explosions and various rallying cries from enemies, you'll also hear lots of voice chatter that helps to keep you constantly plugged into the world around you.