With the port to a handheld, the developers decided to add a few tools to help make
Myst more portable. On the bottom of the lower screen, there is a tool bar with several icons. One is a magnifying glass that pulls up the detailed view of whatever is in front of you on the top screen. While this typically just yields a blockier version of what is on the bottom screen, for the areas that have a specific detailed view (like when examining an item in the world), the fully-detailed version will show up.
The camera is the next big tool on the bar since it lets you take a screenshot of your current view and save it off. You can only hold one picture at a time, but that's okay since you should only be working on one puzzle at a time. Trying to remember a certain set of piano keys to tap, but the book they are in is a dozen screens away? Just take a picture before heading to that damn rocket ship.
After that is the handy dandy notebook, which as any experienced Myster knows, is a must. When you pull up this screen, you are presented with a typewriter and a simple black screen to tap out your notes. The only real issue I found with this particular tool was the apparent lack of certain characters like colons and commas. Which, when tapping out the clues that involve time (like when you need to get to the Mechanical Age or StoneShip Age), it gets to be a real pain.
The other toolbar options is your Menu for saving or loading games, a map of your current age and what page (if any) you are holding.
So who exactly does this game appeal to? If you've loved the Myst games and would love to reminisce over the classic story, or if you never got a chance to try out realMyst (specifically its Rime Age), then definitely look into this version. On the other hand, players who love adventure titles, but for some reason have never been able to get a hold of a copy should also give it a try. But I can definitely see most modern gamers getting annoyed by its older graphics and outdated gameplay.