If there's one big problem with
Lost Planet: Extreme Condition Colonies Edition, it's the story. The game seems to throw in a flashback here and a heartwarming rescue there, but there's no reason or grand plan behind anything. At least if there is, you'll feel like someone forgot to give you the essential
Lost Planet guidebook. It's difficult to believe any of the characters have any motivation, and often you're left wondering, "What am I here for again?" There are also times when you're reminded of certain things over and over, to the point where you think they'll be important later in the story, but they turn out to be pretty inconsequential.
It's too bad, because Lost Planet has an interesting concept that had the potential to unfold into a great story to support the action. Basically, humankind had colonized a planet years ago. Things were going good until the native alien species, the Akrid, rose up and started wreaking havoc. Humans wrote off the planet as a lost cause until they discovered a couple of important things. These Akrid stored a valuable thermal energy fuel source within their bodies and people also learned how to fight them, turning the tide of the war in their favor. So in this game, you will run around shooting down Akrid in order to obtain fuel for your life support and even your weapons. But the idea that you can net a surplus of fuel from these creatures is turned on its head if you play the game at anything over the Normal difficulty setting. At those levels, you'll barely be scraping enough thermal energy together to keep yourself alive most of the time.
But story aside, Lost Planet is pretty enjoyable, even if you're not a huge shooter fan. There's strategy involved in figuring out the best way to take down enemies, but it doesn't feel too closed in and linear. The fact that you constantly need to restore your thermal energy tanks means that there is always an incentive to take out an enemy, rather than avoid it. You'll be weighing your options, however, at almost every point in the game. It's almost always a question of "Use valuable ammo and gain more energy, or conserve and improve your chances of getting through the level alive?"
In addition to running around on foot, you'll be able to pilot giant mechanized suits called "VS." Unfortunately, most of the suits in the game feel clunky and slow at first. The great power that comes with them comes at a cost. You'll be given a couple of really great suits in the game, however, that make everything else you've piloted throughout the game feel like rusted-out pieces of junk.
Several new modes of play are introduced in this new version of Lost Planet. The most fun will probably be Unlimited mode, where you play as a faster, powered up Wayne, but you'll have to unlock it.
The multiplayer modes, however, will probably bring the most replay value for the average gamer. It's not without its problems, and if you don't like the pace of the single player game, you probably won't like the online mode either, as they essentially are the same thing. There are some interesting weapons here that you won't find in the single player game, and this edition of the game also gives you the chance to play as an Akrid. Playing as an Akrid isn't as exciting as I would have hoped, as they feel very slow, and it's often hard to pick out the tiny humans on the opposing side. It is still an interesting change of pace.