Having competition can be a good thing. It generally spurs you to achieve more because you know where the bar is for quality and you are determined to exceed it, to "beat the other guy." The problem with competition is that if you don't meet that bar, we all know. Calling
Zoo Vet: Endangered Animals a poor-man's
Zoo Hospital (hereafter known as "The Competition") is like calling the Honda Civic a poor-man's Ferrari... Does not compute, right? Not only are the graphics poor compared to The Competition, they're poor in any frame of reference. Unlike the relatively smooth 3D animations of animals cavorting in their enclosures or writhing on the treatment table,
Zoo Vet: Endangered Animals presents blocky animal models and (no kidding) flat environments that even include some transition scenes that look hand-drawn or modeled in some CAD program. You'll think I'm joking, but at least two of the people you work with in the zoo look
exactly like zombies, complete with pasty skin, glazed-over eyes, and shambling posture. It would be laughable if it wasn't intended to be serious.
The only extras found here that dress up the action a bit include some unlocked, still images of the animals you treat. A set of animal games can also be accessed, but they have the same rough look that Zoo Vet: Endangered Animals sports in its other areas. If you've played The Competition, you'll know that it included a nice set of audio and visual cues during procedures. Zoo Vet has some close-up pictures of the animals you treat that aren't terrible and occasionally will have the animal make a sound. These sounds, and the noises that pop up as you go through a treatment, are infrequent enough to make them surprising... and not in a good way. Instead it feels like a random emanation from your DS, more like a haunting than a feature.