Conquest is split between two modes, Single and Multiplayer, and judging from the visuals, Multiplayer is clearly the major focus. Although the environments look like they were plucked right out of Peter Jackson's trilogy, the characters look like they stepped right out of the Xbox/ PS2 Rings games. There are a few noticeable "next gen" touch-ups, but the overall look isn't that great. Textures are blurry and characters look incredibly flat. However, as I mentioned earlier, this is likely to keep Conquest running at a smooth pace during online games. Even if that is the case, there are still a few hiccups and hitches around - mostly when effects come into play.
Conquest makes extensive use of the film's resources. The film's score trumpets through every level and, even if the A.I. doesn't give the appearance of an epic battle, they at least sound the part. Hugo Weaving lends his talents as the narrator for the single-player campaign and does a great job. Stand-ins are used for the rest of the main characters; the voicework isn't great, but they do what they need to for the length of time you need to listen to them.