Super Street Fighter IV carries over the fantastic visuals from Street Fighter IV; since our site hasn't covered that game, I'll do the honors myself. Super Street Fighter IV takes the traditional 2D fighting plane and renders it in glorious 3D. Characters look vaguely cartoony, which is a clear sign of reverence for the franchise's roots. Crisp animation work is key in a fighting game, and Super Street Fighter IV knocks it out of the park. If a move looks like it should connect, it does. Ultra Combo Finishers will make your head spin, from the flashy moves to the fiery starburst backdrop that accompianies the announcer's cry of "K.O.!"
Street Fighter IV's theme song was an arguably terrible (and painfully catchy) bit of boy-band pop called "The Next Door (Indestructible)." Someone at Capcom must have gotten the memo, because the song is thankfully M.I.A. The high-energy soundtrack is perfect for each short burst of action. Most of the stuff is brand new, but if you played earlier Street Fighter games, you just might recognize a tune or two. The voice acting is wonderfully cheesy. Fei Long yelps and squawks like Bruce Lee, Blanka sounds like the feral green dude he is, and Dan sounds like a lovable dork. There are some stinkers, though. Ibuki sounds like she belongs on the Disney Channel, and Crimson Viper's K.O. scream will still make you wince.