In the midst of late-show, low-key, lower energy affairs, our handler for XSEED's series of Ys excitedly showed off what the series had to offer. It was easily the most enthusiastic presentation of the show for us, and it's great to see that enthusiasm carry over into Ys: The Oath in Felghana.
Ys: The Oath in Felghana's presentation is uniquely 16-bit. Though primarily done in 3D, texture work helps give the entire game a "retro-y" feel. Environmental details really stand out and every place you visit has its own distinct landmarks and other visual cues.
Music is fantastic and it's surprising how much voicework has been included in the game. Most of the game's story is left on the outer periphery, allowing gameplay to take center stage, though when you do talk to someone, there's a fair chance you'll get to hear them speak. Well, everyone except for Adol, who remains a silent protagonist throughout his entire adventure.