I am still getting used to the control system. It is easy to use but takes some time to get a feel for, at least if you're coming from the point-based control background. Rather than moving to a spot by clicking on it, you control Marty with the left stick. It is probably Telltale's best console-based system, though it does introduce a few camera issues. Each area is static, with the camera locked into position. The issues are similar to
Resident Evil; you will enter an area, the camera view switches and suddenly one direction sends Marty into another. Telltale has tweaked a few of the camera problems; most angles are consistent from view-to-view, though there are still a couple of trouble areas.
I'm still not onboard with the inventory system. Pressing (Square) brings up the inventory, but you have to press (X) to use the item. The setup makes sense when you explain it, but I had to remind myself to press (X) rather than going by what I saw on screen.
Back to the Future The Game: Episode 2: Get Tannen! is every bit as good as the previous episode, though it seems like Telltale is still in the process of figuring out both the pacing and puzzle difficulty level to fit with the game's "separate, but one big game" format. With three episodes to go, there's still time to experiment and it does not hurt the game at all.