This talk of mashup may not make much sense, because we honestly haven't seen many games like
Trenched before. Imagine you could play as one of the many units you move around during an RTS game. Imagine you could combine the raw action of a mecha game with the intelligent strategy of Tower Defense. These are the elements that are combined in
Trenched, and it really works. The premise is that humankind is engaged in a battle, with traditional forces massed against a mad scientist intent on uploading people into electronic vessels. The enemy uses units that appear as various kinds of technological nightmares, bristling with wires and crackling with electricity. In every level, you'll need to defend against the advance of these creatures by using your own brand of technology.
The Trenched title comes from a unique concept of soldiers taking trenches with them, in the form of giant walking trenches. It's a mecha concept really, with the soldier riding what appears to be a giant chassis adorned in WWII style, complete with sandbagged trench. The retro theme runs throughout, but the gameplay is very similar to something like Armored Core, with upgrades to your unit and new enemy units. The great twist is that Trenched supports up to four players, each bringing in a unit and fighting off enemies through online or local co-op. The potential for this as a party game is low, because there's some level of complexity in learning the interface. Games like Trenched show the way for online multiplayer to break out of its rut, to get beyond the usual suspects of racing, sports, and fighting games. A thinking-man's online gameplay is a welcome diversion for those of us that aren't interested in fragfests or reliving Sunday's ballgame on Xbox LIVE. The depth of multiplayer in Trenched also increases replay value considerably.