I absolutely love Rochard's presentation. The big, overly exaggerated look works for the game's characters. The story may not give them much of a chance to shine, but the combination of voice work and carefully worked animation gives each their own personality. I instantly connected with John - a working class guy - and the characters he runs across during his mission.
Levels show just as much style. You'll travel from sleek, metal corridors to musty caves and dangerous machine works. There's a lot to see and hear. The background music is surprisingly epic. The synth-sounds are reminiscent of a 70's sci-fi thriller and add just the right amount of push to keep you going. I could have done without John's constant quips. As usual, they're funnier the first few times than they are three hours into the game.