In
Dead Rising 2: Off the Record, you replay an alternate re-imagining of the events of
Dead Rising 2. This time, you don't play as dedicated father Chuck Greene. He is replaced by Frank West, the photographer journalist from the first
Dead Rising. Chuck Greene does make an appearance, but in this reality he takes a sad, sad turn.
At first, I didn't really dig this alternate universe thing. I would much rather play as a Frank West that somehow found himself in Fortune City alongside (but not interacting with) Chuck as they both uncovered the secrets of the city and its zombie outbreak. The thing is, a lot stays the same here. Frank meets the same main characters, goes to the same safehouse, and rescues a lot of the same survivors that Chuck did, and especially in the beginning of the game, things seem like they're going to be almost identical. He even starts the game off in the Terror is Reality gameshow where you kill zombies for big cash prizes. Yes, there is some new stuff, but it's really hard to get over that initial mental hurdle that you're playing the same game.
Things are a bit different though. There are new weapon combinations you can make, such as the bouncing beauty, a propane tank with fireworks for a delayed blast. Yep, the ridiculous, and hilarious zombie killing fun is still here, with some new twists. Frank also uses some of the conventional (a.k.a., not combined with any other weapon) weapons in a slightly different way than Chuck did, making the gameplay a bit different in that aspect too. And there is an entirely new area called the Uranus Zone. Yeah, they keep that childish humor up in the entire game. That hasn't changed, don't worry.
Another new gameplay mode is the Sandbox Mode. This isn't really as sandbox-y as it sounds. It's just pretty much the same world, but with no time limit imposed, and no story quests to worry about. You've got challenges scattered around the city in this mode that will let you test your zombie-killing creative skills. You can also use this mode to make money that you can take back to the Story Mode.
Multiplayer is back, but things are pretty much all Co-op this time. No "Terror is Reality" gameshow here, except in the very beginning of the story, and that's all single-player with Frank only. Still, with the Sandbox Mode, you'll find more to do. It's especially good for people who want to complete the story, but are frustrated with random Co-op players who'd rather run around doing ridiculous things to zombies. Sandbox Mode is a good place where you can kind of agree to bring things over the top and go nuts killing zombies.