If you're at all familiar with
Trine, you already have a massive head start on what
Trine 2 is about. Expect the same character swapping, platforming puzzles, only ramped up. Level designs are incredibly well executed, especially when you consider the amount of sandbox play each allows.
For the uninitiated, Trine 2 centers on a group of three adventurers - a knight, thief and wizard. Each of the trio of characters has a specialized set of abilities meant to help them solve puzzles. The knight is a fighter, but can also break barriers with his warhammer. The thief, on the other hand, has a ranged attack and can use her grappling hook to snag far-flung platforms. The most interesting, and perhaps most useful character (at least in single-player), is the wizard. He can levitate objects in the level and create floating platforms.
Gameplay flow is mostly determined by how you choose to tackle the game. Solo, you can flip between the three characters and combine their abilities to solve puzzles. It's not the most elegant of play styles, and you'll likely miss out on a few secrets and more creative solutions, but you're still able to play through the game and have a good time. If you introduce another two players to the mix, the amount of fun instantly multiplies.
With three characters, you can find all kinds of solutions to problems, which is where the sandbox-styled play comes into the picture. Each level has an "obvious" solution, though with three minds going at the task, you'll find all sorts of fun ways to tackle a problem. Some won't be as efficient as others, but it's still a lot of fun to see what sort of half-baked solutions you can come up with, especially when they defy the odds and work!