Anomaly Warzone Earth flips the script on the genre, placing you in the role of attacker rather than defender. Rather than strategically placing turrets around a pre-set path, you're placed in the role of a "point man" leading a caravan through a manually set labyrinth of turrets. What sounds like a straightforward, easy to master concept is actually a diabolically strategic adventure.
Anomaly Warzone Earth is played from a top-down perspective and looks pretty damn good. What levels lack in environmental diversity (you get two cities) it makes up for in window dressing. There isn't much to take in, yet you'll still get a nice bit of depth and detail on each area. It's nice to look at, but doesn't get overly distracting, which is a plus.
Audio does just enough to get you into the game without overwhelming you. In all likelihood, you'll spend most of your time checking (and re-checking) your convoy's path to really notice the audio. A semi-annoying mission op will check in with mission details, though he doesn't say much you can't figure out on your own, so you're welcomed to mute him if you want.