If you haven't experienced
Devil May Cry or its follow-up titles, you're in for a treat. These games picked up where Capcom left off with games like
Resident Evil and
Dino Crisis, taking the concept of rich backdrops and 3D characters and mashing it up with the frantic action of 2D fighting games like
Street Fighter. It's impossible to imagine a game like
Bayonetta even coming into existence without
Devil May Cry. Unlike arena-fighting games,
Devil May Cry offered a relatively free-roaming experience where the adventure and anticipation built slowly as you battled evil minions and the inevitable boss. The first game,
Devil May Cry was a pure brawler that still managed to be unique because of the way it combined close-in melee attacks with ranged gunplay. By
Devil May 2 the combat had evolved, and there were more puzzles scattered through the game, but players still largely mashed their way through to the closing credits, tearing a swathe of destruction through wave after wave of enemy fighters.
Including Devil May Cry 3: Special Edition was really the only way to conclude Devil May Cry: HD Collection. The extras packed in, not to mention the lessons learned during the release of the earlier games, make this easily the best of the three. There's enough continuity between each game in terms of story and character development, but it's not like you'll miss anything by playing them out of order. The third is obviously the most refined, but all three games now confer achievements thanks to this new release. It's unfortunate that you have to completely restart Devil May Cry: HD Collection once you start playing one of the games; there's no hub or shared save system, so it really does feel like three individual games in one container. At least there's a shared achievement system, so you can show off your skills like its 2001...