The visuals of Last Day of June are actually outstanding. Characters are presented as eyeless figures that are far from faceless. Each and every one of them is presented in a way that can pull you into their personal experiences, whether they are there to save the day or cause immediate havoc on the situation. Additionally, the environments really enhance the overall experience. The painterly style of all environmental elements coincides with the fact that the main character’s wife was a painter.
Animations for the characters are a bit simplistic, but once again seem to fit, given the overall style of the game. I will say, however, the animations added to the "kiddie" feel of the game, in addition to the sound previously mentioned. The voice acting is extremely simplistic in nature, but the way it was presented had no bearing on the lack of language involved. In fact, this omission actually allows multiple cultures to enjoy the game without the need for vocals or subtitles. Throughout the entire game, you will know exactly what each character is thinking.